

Fire Rate Multiplier decreased to 6%, down from 6.54%.Minimum Damage increased to 30, up from 26.Maximum Damage increased to 33, up from 30.Neck Damage Multiplier decreased to 1.19, down from 1.5.Headshot Damage Multiplier increased to 1.58, up from 1.5.Maximum Damage Range increased by 20%, up from 15%.Maximum Damage Range increased to 29.8 meters, up from 28.4 meters.Minimum Damage decreased to 30, down from 32.Maximum Damage decreased to 34, down from 36.Below you will find a myriad of changes aimed at injecting some budding competition into the upper echelon of Warzone Weaponry. Unfortunately for Vanguard Weapons, this was often the case. As a result of this, Weapons that have low maximum damage ranges or low minimum damage have become largely inviable. More skirmishes are taking place within minimum damage ranges. Engagement distances have only increased since the transition to Caldera. This update is laying the groundwork to resolve that. Vanguard Weapons have been struggling to perform on par with their peers since they dropped into the Warzone. Players can also receive other rewards just by playing including charms, Calling Cards, and Player Titles. Challenge: Place in the Top 15 twelve timesĬomplete all eight to receive a special “Ancient Rivalry” Marksman Rifle Blueprint.Reward: Epic “Skyline Crasher” Calling Card.Challenge: Deal 135,000 total damage to Godzilla in Titan Frenzy Events.Reward: Legendary “Team Godzilla” Emblem.Challenge: Deal 135,000 total damage to Kong in Titan Frenzy Events.

